AI Insights · Timothy · July 2024
Top 5 Arcade Racing Apps on iOS in Australia Q2 2024
Discover the performance trends of the top 5 arcade racing applications on iOS in Australia for Q2 2024, with insights on downloads, revenue, and active users.
In the second quarter of 2024, the performance of the top 5 arcade racing applications on iOS in Australia showcased varying trends in downloads, revenue, and weekly active users. Here’s a detailed look at each app’s performance based on data from Sensor Tower.
Pocket Champs PVP Racing Games
Revenue for this app experienced a notable decline, starting at around $13K in early April and dropping to approximately $6.3K by the end of June. Downloads showed a downward trend as well, from around 3.2K to 2.5K weekly. The app’s weekly active users also saw a decrease, from about 10.7K in early April to roughly 7.2K by the end of June.
Asphalt Legends Unite
This app had a somewhat stable revenue trend, peaking at about $3.5K in late May and ending the quarter at around $1.9K. Downloads fluctuated slightly but remained within the 1.7K to 3K range. Weekly active users saw a gradual decrease from about 9K in early April to around 6K by the end of June.
CarX Street
Revenue for this app remained fairly consistent, hovering around the $1.4K to $2.1K range throughout the quarter. Downloads were relatively stable, staying between 1K and 1.5K weekly. The app maintained a steady number of weekly active users, averaging around 14.5K to 15.3K.
CarX Drift Racing 2
This app showed a steady revenue trend, with minor fluctuations between $1.3K and $2K. Downloads were fairly consistent, ranging from around 740 to 1K weekly. Weekly active users remained stable, averaging between 1.9K and 2.5K throughout the quarter.
Need for Speed No Limits
Revenue for this app saw a decline, starting at about $1.8K in early April and dropping to approximately $1.4K by the end of June. Downloads remained relatively stable, fluctuating between 940 and 1.3K weekly. The app’s weekly active users showed a slight increase, peaking at around 3.2K in early June before settling at about 2.7K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.